Should we hex swap when using framebuffer patching?

When following the framebuffer guide here

https://www.tonymacx86.com/threads/guide-intel-framebuffer-patching-using-whatevergreen.256490/

should we swap bytes from the number they give us?

For example, I know my device-id should be 0x04120000 and I know from vanilla guide I need to swap the first two bytes here to get 12040000 which I can then input in clover configurator that will do the conversion to base 64 (or I could convert it in base 64 myself).

In the guide they have us set properties like framebuffer-unifiedmem and their example sets it to 00009000 , should I swap anything before inputting this or converting this to base 64?

submitted by /u/eccegallo
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